Posted on July 28, 2026

General Changes

Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s

The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire

Fixed the party member / team mate audio volume slider for voice communications

Hero Changes

Riposte
Riposte

Base stun duration increased from 0.6s to 0.8s

T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s

Rising Ram
Rising Ram

T3 reduced from 8% Max Health to 7%

Ava
Ava

T2 reduced from +45% Move Speed to +40%

T3 reduced from +20% damage amp to +18%

Shining Wonder
Shining Wonder

Radius increased from 16.5m to 17.5m

Damage increased by 10%

Buffer duration increased from 3s to 3.25s

Rend
Rend

Spirit scaling reduced from 1.8 to 1.7

T3 silence duration reduced from 2.3s to 2s

Singularity
Singularity

Cooldown reduced from 265s to 250s

Sleep Dagger
Sleep Dagger

Wake up time spirit scaling reduced from 0.003 to 0.002

Damage spirit scaling reduced from 2.8 to 2.2

T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”

T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”

Fixation
Fixation

T3 reduced from +0.14 per Stack to +0.11

T3 now also scales with Weapon Damage (0.0003)

Stone Form
Stone Form

T3 spirit scaling reduced from +1.7 to +1.5

Frozen Shelter
Frozen Shelter

Cooldown reduced from 195s to 185s

Life Drain
Life Drain

Changed from 75% Damage to Heal to 100%

DPS reduced to provide the same effective heal as before but with less DPS

Malice
Malice

Damage amplification reduced from 8% to 7%

T3 increased from +7% Damage Amp to +8%

Sanguine Retreat
Sanguine Retreat

Recast time increased from 3.5s to 4s

T3 cast range increased from +3m to +4m

Fire Scarabs
Fire Scarabs

Duration reduced from 7s to 5s

T2 reduced from +2 Charges to +1 Charge

T2 now also increases duration by 2s

Dust Devil
Dust Devil

T3 no longer increases Lift Duration by +0.3s

Djinn
Djinn's Mark

Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s

Burrow
Burrow

Cooldown no longer starts after the conclusion of the ability, now starts immediately

Combo
Combo

Now lets you cast items while using it

Rallying Charge
Rallying Charge

Cooldown reduced from 220s to 210s

Flying Cloak
Flying Cloak

T3 reduced from -11s Cooldown to -10s

Affliction
Affliction

DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)

Stamina regen increased from 5.5s to 6s

Killing Blow
Killing Blow

Recast window reduced from 20s to 16s

Gun falloff range reduced from 20m->46m to 17m→42m

Slam Fire
Slam Fire

Now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)

Lycan Curse
Lycan Curse

Precast time increased from 0.2 to 0.3

Precast movespeed reduced from 7.6m to 2.5m

T1 reduced from +20% Resists to +15%

Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25

Call Bell
Call Bell

Charge Time increased from 6s to 7s

Doorway
Doorway

Duration reduced from 20s to 15s

T1 duration increased from +15s to +20s

T3 range reduced from +45m to +40m

Luggage Cart
Luggage Cart

Damage reduced from 80 to 60

T1 increased from +60 Damage to +80

Range reduced from 25m to 20m

T2 increased from +20m Cast Range to +25m

Sprint speed reduced from 1.5m to 1m

Bullet falloff range reduced from 20m-51m to 18m-47m

Ira Domini
Ira Domini

Cooldown no longer starts after the conclusion of the ability, now starts immediately

Blessed stakes damage increased from 100 to 115

Splatter
Splatter

Damage reduced from 70 to 55

Spirit ratio reduced from 0.8 to 0.7

Base bounce count increased from 1 to 2

T3 bounce count reduced from +2 to +1

The Cube
The Cube

T3 reduced from -25s Cooldown to -20s

Puddle Punch
Puddle Punch

Slow duration reduced from 4s to 3s

Slow increased from -20% to -30%

Cooldown reduced from 24s to 21s

Goo Ball
Goo Ball

T2 increased from +10% Resists to +20%

Flying Slash
Flying Slash

T2 reduced from +40 Spirit Power to +35

T3 charges from +2 to +1

T3 Charge Time increased from 4s to 5s

Item Changes

Max stacks stun duration increased from 0.5s to 0.75s

Bullet Resist reduction increased from -4% to -5% per stack

No longer has -14% Damage Output innate

Now applies a -25% Damage Output debuff for the 3.25s duration

Spirit power increased from +35 to +40

Now has a 0.5s post-cast time

No longer grants +5% Fire Rate

Cooldown increased from 35s to 30s + the cooldown of the imbued ability

Cooldown increased from 35s to 37s

Now has +10% Bullet Lifesteal as an innate

Active now grants +1m Move Speed

Active removes move speed penalty when shooting (like Fleetfoot)

When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)

Cooldown reduced from 9s to 8s

Spirit scaling reduced from 1.2 to 0.9

Heal per boon increased from 0.32 to 0.5

No longer grants +17% Debuff Resist innate bonus

Active now grants +20% Debuff Resist (retroactive on application)

Max Health per second reduced from 2.5% to 2.3%

No longer grants +15% Weapon Damage

No longer hits enemies in a 12m radius, only affects primary target now

Changed from the cooldown being on the item to being target based

Removed half cooldown against NPC

Explosion damage reduced from 110 to 50

Now provides a bonus +10% Spirit Lifesteal on proc

Ability Duration reduced from +15% to +13%

Fire Rate reduced from +32% to +30%

Duration reduced from 5s to 4.5s

No longer procs off of items

Weapon Damage reduced from +40% to +30%