Posted on June 12, 2026

General Changes

Urn give up time reduced from 75s to 60s

Urn bounty reduced by 10% (unreduced for trailing team)

Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3

Kill comeback bounty values increased by 8%

All ability and item range/radius values are reduced by 10%iThis change only affects Street Brawl.

Hero Changes

Disengaging Sigil
Disengaging Sigil

Velocity increased by 50%

Velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1

Now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied

T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"

T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"

T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"

Flawless Advance
Flawless Advance

Now allows Apollo to parry during it

Exploding Uppercut
Exploding Uppercut

T3 increased from +17% Missing Health to +18%

Sticky Bomb
Sticky Bomb

Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration

T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)

Gloom Bombs
Gloom Bombs

Melee resist debuff now stacks additively

T2 increased from -5% Melee Resist for 5s to -6% for 6s

Melee resist now applies on impact rather than explosion

Return to Shadows
Return to Shadows

Damage increased from 140 to 150

T2 damage increased from +65 to +75

T3 heal increased from 350 to 450

Jar of Dead
Jar of Dead

Collection rate reduced by 20% (takes longer to gain a charge)

Damage reduced from 17+0.27 to 16+0.25

Bounty increased from 5+0.25/boon to 7+0.5/boon

Grasping Hands
Grasping Hands

T3 Immobilize duration reduced from +1s to +0.75s

Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)

Bullet damage growth reduced from +1.0 to +0.85

Rain of Arrows
Rain of Arrows

Cooldown increased from 22s to 23s

T2 reduced from -13s Cooldown to -12s

Powder Keg
Powder Keg

Now has an alt cast behavior to place the barrel at her feet

Various improvements to the launch angles, velocities and feel of casting

Now starts with 2 charges

Charge Time increased from 3.5s to 7s

Spirit scaling reduced from 1.6 to 1.4

T2 changed from "+58 Damage" to "+1 Charge"

T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"

Bounce Pad
Bounce Pad

Fixed various issues with placing bounce pad on elevated areas

Landing radius reduced from 12m to 9m

T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday)

Afterburn
Afterburn

Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration

Concussive Combustion
Concussive Combustion

Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown

Stone Form
Stone Form

Fixed a bug where Stone Form could sometimes do significantly more damage than intended

Mini Turret
Mini Turret

DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)

S T3 Fire Rate reduced from +30% to +25%

Heavy Barrage
Heavy Barrage

Fixed some rare cases where Heavy Barrage would stop working

DPS reduced from 22.5 to 21

Rallying Charge
Rallying Charge

Distance for max amp reduced from 350m to 250m

T2 increased from -30s Cooldown to -50s

Plot Armor
Plot Armor

Barrier spirit scaling increased from 1.3 to 1.5

T3 barrier spirit scaling increased from +0.3 to +0.5

Bullet damage growth reduced from +0.2 to +0.16

Flying Cloak
Flying Cloak

T3 reduced from -13s Cooldown to -12s

Affliction
Affliction

Now does half damage on objectives

Bullet damage growth reduced from 0.337 to 0.24

Power Surge
Power Surge

T3 reduced from +12s Duration to +10s

Storm Cloud
Storm Cloud

Now hits breakables

Killing Blow
Killing Blow

Now has +30% more cooldown whenever it does not impact a player

Lycan Curse
Lycan Curse

Cooldown increased from 40s to 70s

T3 no longer heals

Call Bell
Call Bell

Explosion damage spirit scaling reduced from 1.3 to 1.2

T3 spirit scaling reduced from 0.4 to 0.35

Aura of Suffering
Aura of Suffering

Radius reduced from 9m to 8m

T3 now also increases radius by +1m

Fixed some client performance issues when using Aura of Suffering

Shocking Reanimation
Shocking Reanimation

Cooldown increased from 230s to 240s

T3 reduced from -120s Cooldown to -110s

T3 increased from +150 Damage to +175

Assassinate
Assassinate

Max Bonus Damage spirit scaling increased from 1.7 to 2.0

Puddle Punch
Puddle Punch

T2 increased from +40% Lifesteal to +60%

Goo Ball
Goo Ball

T2 now also increases Bullet and Spirit Resist by +10%

Bullet falloff reduced from 20m->58m to 18m->47m

Alchemical Flask
Alchemical Flask

Spirit scaling reduced from 0.73 to 0.63

T2 reduced from +40 Damage to +35

T2 increased from -20% Weapon Damage to -25%

Willpower
Willpower

Spirit scaling increased from +0.5 to +0.8

Binding Word
Binding Word

T3 reduced from -18s Cooldown to -14s

Last Stand
Last Stand

Lifesteal increased from 65% to 75%

T2 increased from -30s Cooldown to -35s

T3 increased from +3s Duration to +4s

Item Changes

Fixed various cases with the bonuses not working

Conditional Weapon Damage bonus reduced from 30% to 25%

Spirit Power increased from +4 to +7